Barcelona video game 'Neva' wins Bafta Artistic Achievement award
Project has already won The Game Awards and Annie Awards prizes

The Barcelona video game studio Nomada Studio has won the Bafta Games Awards' Artistic Achievement prize.
"A huge thank you to all the people who worked on this project and put their best effort into it, and to all the players who have been supporting us in this journey," Conrad Roset, creative director and co-founder of Nomada Studio, wrote on social media.
The Bafta Games Awards adds to a list of international prizes the Catalan studio has already received for their game, Neva.
Earlier in February, Nomada Studio won the best character animation award in the video game category at the Annie Awards, the most prestigious accolade in the animation industry.
Neva triumphed over #BLUD, Asgard's Wrath 2, Diesel Legacy, and Senua's Saga: Hellblade II.
"It is crazy that we were at the ceremony. It is the second time we have won, as we have already won with our first video game, Gris. Still, we go through things that surprise me a lot," Conrad Roset, illustrator and Nomada Studio member, told the Catalan News Agency (ACN).
Neva also won the The Games Awards' Games for Impact category for its thought-provoking game with a pro-social meaning or message.
Neva is Nomada Studio's second video game, released on October 15. It follows Alba, the main character, as she embarks on a dangerous journey with a wolf, exploring themes of parent-child relationships.
The Barcelona-based studio first gained international recognition in 2018 with the success of Gris, its debut video game.
While Neva maintains a similar artistic style, it introduces more advanced gameplay mechanics, blending puzzle-solving with combat elements.